442 Mp4
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Most of the original and rare parts were there neatly boxed up. The engine was free and turned over, however it was caked in 50-year-old grease and needed a complete overhaul. In the 1990s the frame was painted, and the wheels were rebuilt to get it rolling. The rims were chromed, and the wheels laced with heavy-duty stainless spokes. The bike was then covered and once again sat dormant until it was gifted to me.
Work started with the frame which was prepped for paint. Below is a picture of the frame stamping 442 111, which also matches the engine case. The frame had some early welding repairs to the right side of the center side mount. Other than that, the frame looked great with normal wear with no corrosion found.
Cataloging and identifying all the parts, pieces and hardware that were original. Jerry Greer Engineering was an invaluable asset, as he specializes in Indian parts and has CAD drawings of every nut and bolt piece on the bike. Using those drawings, I was able to sort out what I had and what was missing. Then all the hardware was sent to a plating company in Utah to get plated in the original silver cadmium plating.
Break-in and Test Ride: Bike starts on the first or second kick and runs great. The oil pressure was adjusted for 50 PSI at cruise warm and 25-30 at idle warm. During first start up, it will be at 65-70 cold. Clutch is nice and soft. thanks to the upgrade with 12 vs. 16 springs and shifts fine. It was ridden during the break-in for a total of 32 miles on backcountry roads. Minor leaks were fixed, and I adjusted the rear chain tensioners for a slight pull to the left. Tuned the high-and-low speed needles on the carb as best I could. I currently run 20W-50 VR1 due to its high zinc levels in the oil which these old motors need for the tappets. I also run AVGAS 100 Low Lead fuel in it to avoid CA ethanol fuels, as these old bikes originally ran on leaded gas.
The original fenders required a lot of massaging to get them ready for paint. Years of police use had not treated them well. I spent a week with a hammer and dolly to get them straight. The fender had a lot of extra holes for various lights and racks for police use. These were all welded closed. Some of the original black paint was found under the layer of primer.
Excellent condition. Most chrome was replated during the restoration. Rear Shocks were rebuilt with new chrome covers. Shocks installed, of note the shocks also have the correct top reinforcement cast rib on the top.
Wheels were disassembled and inspected. Upgraded sealed bearings and modern dust seals were installed to replace the old-style felt and loose bearings. New stub axle was also replaced for safety. The chrome on the rims still polished up and I decided to keep the wheels as they were. There is some minor pitting and a few chips on the edge of one rim from tire installs done in the past. Installed new Coker reproduction tires and tubes. Tires are 500 X 16.
Apple ProRes codecs provide an unparalleled combination of multistream, real-time editing performance, impressive image quality, and reduced storage rates. Apple ProRes codecs take full advantage of multicore processing and feature fast, reduced-resolution decoding modes.
All Apple ProRes codecs support all frame sizes (including SD, HD, 2K, 4K, and 5K) at full resolution. The data rates vary based on codec type, image content, frame size, and frame rate. Apple ProRes includes the following formats.
Apple ProRes 422 HQ is a higher-data-rate version of Apple ProRes 422 that preserves visual quality at the same high level as Apple ProRes 4444 but for 4:2:2 image sources. With widespread adoption across the video post-production industry, Apple ProRes 422 HQ offers visually lossless preservation of the highest-quality professional HD video that a single-link HD-SDI signal can carry. This codec supports full-width, 4:2:2 video sources at 10-bit pixel depths, while remaining visually lossless through many generations of decoding and reencoding. The target data rate is approximately 220 Mbps at 1920x1080 and 29.97 fps.
Apple ProRes 422 is a high-quality compressed codec offering nearly all the benefits of Apple ProRes 422 HQ, but at 66 percent of the data rate for even better multistream, real-time editing performance. The target data rate is approximately 147 Mbps at 1920x1080 and 29.97 fps.
Apple ProRes 422 LT is a more highly compressed codec than Apple ProRes 422, with roughly 70 percent of the data rate and 30 percent smaller file sizes. This codec is perfect for environments where storage capacity and data rate are at a premium. The target data rate is approximately 102 Mbps at 1920x1080 and 29.97 fps.
Apple ProRes 422 Proxy is an even more highly compressed codec than Apple ProRes 422 LT, intended for use in offline workflows that require low data rates but full-resolution video. The target data rate is approximately 45 Mbps at 1920x1080 and 29.97 fps.
* Apple ProRes 4444 and Apple ProRes 4444 XQ are ideal for the exchange of motion graphics media because they are virtually lossless. They are also the only Apple ProRes codecs that support alpha channels.
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ProRes is basically used as an intermediate compression format and is not to be used to compress videos with an intention of getting high compression efficiency. The goal of ProRes is to retain the video quality while attaining an agreeable amount of compression.
quant_mat : Select quantization matrix. If this option is set to auto, the matrix matching the profile will be picked. If not set, the matrix providing the highest quality, default, will be picked.
Hey,Thanks so much for sharing this.With the new Apple Silicon, it seems that FFMPEG supports hardware acceleration using videotoolbox option.Would you be able to enlighten us on that?
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Your explorable explanation for your algorithm should be published as an interactive article on GitHub pages. For your visualizations you are free to use any web-based library, including D3.js, Vega, Vega-Lite, REGL, etc. The article itself should be created using the Idyll language for interactive documents. Keep your source code (Idyll markup, visualization components, etc) in the top-level of your GitHub repo. When ready to publish, run the Idyll compiler and place the output in the "docs" subfolder to publish on GitHub pages. 781b155fdc